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- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- // This file declares the ByteSink and ByteSource abstract interfaces. These
- // interfaces represent objects that consume (ByteSink) or produce (ByteSource)
- // a sequence of bytes. Using these abstract interfaces in your APIs can help
- // make your code work with a variety of input and output types.
- //
- // This file also declares the following commonly used implementations of these
- // interfaces.
- //
- // ByteSink:
- // UncheckedArrayByteSink Writes to an array, without bounds checking
- // CheckedArrayByteSink Writes to an array, with bounds checking
- // GrowingArrayByteSink Allocates and writes to a growable buffer
- // StringByteSink Writes to an STL string
- // NullByteSink Consumes a never-ending stream of bytes
- //
- // ByteSource:
- // ArrayByteSource Reads from an array or string/StringPiece
- // LimitedByteSource Limits the number of bytes read from an
- #ifndef GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
- #define GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
- #include <stddef.h>
- #include <string>
- #include <google/protobuf/stubs/common.h>
- #include <google/protobuf/stubs/stringpiece.h>
- #include <google/protobuf/port_def.inc>
- class CordByteSink;
- namespace google {
- namespace protobuf {
- namespace strings {
- // An abstract interface for an object that consumes a sequence of bytes. This
- // interface offers a way to append data as well as a Flush() function.
- //
- // Example:
- //
- // string my_data;
- // ...
- // ByteSink* sink = ...
- // sink->Append(my_data.data(), my_data.size());
- // sink->Flush();
- //
- class PROTOBUF_EXPORT ByteSink {
- public:
- ByteSink() {}
- virtual ~ByteSink() {}
- // Appends the "n" bytes starting at "bytes".
- virtual void Append(const char* bytes, size_t n) = 0;
- // Flushes internal buffers. The default implementation does nothing. ByteSink
- // subclasses may use internal buffers that require calling Flush() at the end
- // of the stream.
- virtual void Flush();
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSink);
- };
- // An abstract interface for an object that produces a fixed-size sequence of
- // bytes.
- //
- // Example:
- //
- // ByteSource* source = ...
- // while (source->Available() > 0) {
- // StringPiece data = source->Peek();
- // ... do something with "data" ...
- // source->Skip(data.length());
- // }
- //
- class PROTOBUF_EXPORT ByteSource {
- public:
- ByteSource() {}
- virtual ~ByteSource() {}
- // Returns the number of bytes left to read from the source. Available()
- // should decrease by N each time Skip(N) is called. Available() may not
- // increase. Available() returning 0 indicates that the ByteSource is
- // exhausted.
- //
- // Note: Size() may have been a more appropriate name as it's more
- // indicative of the fixed-size nature of a ByteSource.
- virtual size_t Available() const = 0;
- // Returns a StringPiece of the next contiguous region of the source. Does not
- // reposition the source. The returned region is empty iff Available() == 0.
- //
- // The returned region is valid until the next call to Skip() or until this
- // object is destroyed, whichever occurs first.
- //
- // The length of the returned StringPiece will be <= Available().
- virtual StringPiece Peek() = 0;
- // Skips the next n bytes. Invalidates any StringPiece returned by a previous
- // call to Peek().
- //
- // REQUIRES: Available() >= n
- virtual void Skip(size_t n) = 0;
- // Writes the next n bytes in this ByteSource to the given ByteSink, and
- // advances this ByteSource past the copied bytes. The default implementation
- // of this method just copies the bytes normally, but subclasses might
- // override CopyTo to optimize certain cases.
- //
- // REQUIRES: Available() >= n
- virtual void CopyTo(ByteSink* sink, size_t n);
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ByteSource);
- };
- //
- // Some commonly used implementations of ByteSink
- //
- // Implementation of ByteSink that writes to an unsized byte array. No
- // bounds-checking is performed--it is the caller's responsibility to ensure
- // that the destination array is large enough.
- //
- // Example:
- //
- // char buf[10];
- // UncheckedArrayByteSink sink(buf);
- // sink.Append("hi", 2); // OK
- // sink.Append(data, 100); // WOOPS! Overflows buf[10].
- //
- class PROTOBUF_EXPORT UncheckedArrayByteSink : public ByteSink {
- public:
- explicit UncheckedArrayByteSink(char* dest) : dest_(dest) {}
- virtual void Append(const char* data, size_t n) override;
- // Returns the current output pointer so that a caller can see how many bytes
- // were produced.
- //
- // Note: this method is not part of the ByteSink interface.
- char* CurrentDestination() const { return dest_; }
- private:
- char* dest_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(UncheckedArrayByteSink);
- };
- // Implementation of ByteSink that writes to a sized byte array. This sink will
- // not write more than "capacity" bytes to outbuf. Once "capacity" bytes are
- // appended, subsequent bytes will be ignored and Overflowed() will return true.
- // Overflowed() does not cause a runtime error (i.e., it does not CHECK fail).
- //
- // Example:
- //
- // char buf[10];
- // CheckedArrayByteSink sink(buf, 10);
- // sink.Append("hi", 2); // OK
- // sink.Append(data, 100); // Will only write 8 more bytes
- //
- class PROTOBUF_EXPORT CheckedArrayByteSink : public ByteSink {
- public:
- CheckedArrayByteSink(char* outbuf, size_t capacity);
- virtual void Append(const char* bytes, size_t n) override;
- // Returns the number of bytes actually written to the sink.
- size_t NumberOfBytesWritten() const { return size_; }
- // Returns true if any bytes were discarded, i.e., if there was an
- // attempt to write more than 'capacity' bytes.
- bool Overflowed() const { return overflowed_; }
- private:
- char* outbuf_;
- const size_t capacity_;
- size_t size_;
- bool overflowed_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CheckedArrayByteSink);
- };
- // Implementation of ByteSink that allocates an internal buffer (a char array)
- // and expands it as needed to accommodate appended data (similar to a string),
- // and allows the caller to take ownership of the internal buffer via the
- // GetBuffer() method. The buffer returned from GetBuffer() must be deleted by
- // the caller with delete[]. GetBuffer() also sets the internal buffer to be
- // empty, and subsequent appends to the sink will create a new buffer. The
- // destructor will free the internal buffer if GetBuffer() was not called.
- //
- // Example:
- //
- // GrowingArrayByteSink sink(10);
- // sink.Append("hi", 2);
- // sink.Append(data, n);
- // const char* buf = sink.GetBuffer(); // Ownership transferred
- // delete[] buf;
- //
- class PROTOBUF_EXPORT GrowingArrayByteSink : public strings::ByteSink {
- public:
- explicit GrowingArrayByteSink(size_t estimated_size);
- virtual ~GrowingArrayByteSink();
- virtual void Append(const char* bytes, size_t n) override;
- // Returns the allocated buffer, and sets nbytes to its size. The caller takes
- // ownership of the buffer and must delete it with delete[].
- char* GetBuffer(size_t* nbytes);
- private:
- void Expand(size_t amount);
- void ShrinkToFit();
- size_t capacity_;
- char* buf_;
- size_t size_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(GrowingArrayByteSink);
- };
- // Implementation of ByteSink that appends to the given string.
- // Existing contents of "dest" are not modified; new data is appended.
- //
- // Example:
- //
- // string dest = "Hello ";
- // StringByteSink sink(&dest);
- // sink.Append("World", 5);
- // assert(dest == "Hello World");
- //
- class PROTOBUF_EXPORT StringByteSink : public ByteSink {
- public:
- explicit StringByteSink(std::string* dest) : dest_(dest) {}
- virtual void Append(const char* data, size_t n) override;
- private:
- std::string* dest_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringByteSink);
- };
- // Implementation of ByteSink that discards all data.
- //
- // Example:
- //
- // NullByteSink sink;
- // sink.Append(data, data.size()); // All data ignored.
- //
- class PROTOBUF_EXPORT NullByteSink : public ByteSink {
- public:
- NullByteSink() {}
- void Append(const char* /*data*/, size_t /*n*/) override {}
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(NullByteSink);
- };
- //
- // Some commonly used implementations of ByteSource
- //
- // Implementation of ByteSource that reads from a StringPiece.
- //
- // Example:
- //
- // string data = "Hello";
- // ArrayByteSource source(data);
- // assert(source.Available() == 5);
- // assert(source.Peek() == "Hello");
- //
- class PROTOBUF_EXPORT ArrayByteSource : public ByteSource {
- public:
- explicit ArrayByteSource(StringPiece s) : input_(s) {}
- virtual size_t Available() const override;
- virtual StringPiece Peek() override;
- virtual void Skip(size_t n) override;
- private:
- StringPiece input_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayByteSource);
- };
- // Implementation of ByteSource that wraps another ByteSource, limiting the
- // number of bytes returned.
- //
- // The caller maintains ownership of the underlying source, and may not use the
- // underlying source while using the LimitByteSource object. The underlying
- // source's pointer is advanced by n bytes every time this LimitByteSource
- // object is advanced by n.
- //
- // Example:
- //
- // string data = "Hello World";
- // ArrayByteSource abs(data);
- // assert(abs.Available() == data.size());
- //
- // LimitByteSource limit(abs, 5);
- // assert(limit.Available() == 5);
- // assert(limit.Peek() == "Hello");
- //
- class PROTOBUF_EXPORT LimitByteSource : public ByteSource {
- public:
- // Returns at most "limit" bytes from "source".
- LimitByteSource(ByteSource* source, size_t limit);
- virtual size_t Available() const override;
- virtual StringPiece Peek() override;
- virtual void Skip(size_t n) override;
- // We override CopyTo so that we can forward to the underlying source, in
- // case it has an efficient implementation of CopyTo.
- virtual void CopyTo(ByteSink* sink, size_t n) override;
- private:
- ByteSource* source_;
- size_t limit_;
- };
- } // namespace strings
- } // namespace protobuf
- } // namespace google
- #include <google/protobuf/port_undef.inc>
- #endif // GOOGLE_PROTOBUF_STUBS_BYTESTREAM_H_
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