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- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- // Author: kenton@google.com (Kenton Varda)
- // Based on original Protocol Buffers design by
- // Sanjay Ghemawat, Jeff Dean, and others.
- //
- // This file contains common implementations of the interfaces defined in
- // zero_copy_stream.h which are included in the "lite" protobuf library.
- // These implementations cover I/O on raw arrays and strings, as well as
- // adaptors which make it easy to implement streams based on traditional
- // streams. Of course, many users will probably want to write their own
- // implementations of these interfaces specific to the particular I/O
- // abstractions they prefer to use, but these should cover the most common
- // cases.
- #ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
- #define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
- #include <iosfwd>
- #include <memory>
- #include <string>
- #include <google/protobuf/stubs/callback.h>
- #include <google/protobuf/stubs/common.h>
- #include <google/protobuf/io/zero_copy_stream.h>
- #include <google/protobuf/stubs/stl_util.h>
- #include <google/protobuf/port_def.inc>
- namespace google {
- namespace protobuf {
- namespace io {
- // ===================================================================
- // A ZeroCopyInputStream backed by an in-memory array of bytes.
- class PROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream {
- public:
- // Create an InputStream that returns the bytes pointed to by "data".
- // "data" remains the property of the caller but must remain valid until
- // the stream is destroyed. If a block_size is given, calls to Next()
- // will return data blocks no larger than the given size. Otherwise, the
- // first call to Next() returns the entire array. block_size is mainly
- // useful for testing; in production you would probably never want to set
- // it.
- ArrayInputStream(const void* data, int size, int block_size = -1);
- ~ArrayInputStream() override = default;
- // implements ZeroCopyInputStream ----------------------------------
- bool Next(const void** data, int* size) override;
- void BackUp(int count) override;
- bool Skip(int count) override;
- int64_t ByteCount() const override;
- private:
- const uint8_t* const data_; // The byte array.
- const int size_; // Total size of the array.
- const int block_size_; // How many bytes to return at a time.
- int position_;
- int last_returned_size_; // How many bytes we returned last time Next()
- // was called (used for error checking only).
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream);
- };
- // ===================================================================
- // A ZeroCopyOutputStream backed by an in-memory array of bytes.
- class PROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream {
- public:
- // Create an OutputStream that writes to the bytes pointed to by "data".
- // "data" remains the property of the caller but must remain valid until
- // the stream is destroyed. If a block_size is given, calls to Next()
- // will return data blocks no larger than the given size. Otherwise, the
- // first call to Next() returns the entire array. block_size is mainly
- // useful for testing; in production you would probably never want to set
- // it.
- ArrayOutputStream(void* data, int size, int block_size = -1);
- ~ArrayOutputStream() override = default;
- // implements ZeroCopyOutputStream ---------------------------------
- bool Next(void** data, int* size) override;
- void BackUp(int count) override;
- int64_t ByteCount() const override;
- private:
- uint8_t* const data_; // The byte array.
- const int size_; // Total size of the array.
- const int block_size_; // How many bytes to return at a time.
- int position_;
- int last_returned_size_; // How many bytes we returned last time Next()
- // was called (used for error checking only).
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream);
- };
- // ===================================================================
- // A ZeroCopyOutputStream which appends bytes to a string.
- class PROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream {
- public:
- // Create a StringOutputStream which appends bytes to the given string.
- // The string remains property of the caller, but it is mutated in arbitrary
- // ways and MUST NOT be accessed in any way until you're done with the
- // stream. Either be sure there's no further usage, or (safest) destroy the
- // stream before using the contents.
- //
- // Hint: If you call target->reserve(n) before creating the stream,
- // the first call to Next() will return at least n bytes of buffer
- // space.
- explicit StringOutputStream(std::string* target);
- ~StringOutputStream() override = default;
- // implements ZeroCopyOutputStream ---------------------------------
- bool Next(void** data, int* size) override;
- void BackUp(int count) override;
- int64_t ByteCount() const override;
- private:
- static constexpr size_t kMinimumSize = 16;
- std::string* target_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream);
- };
- // Note: There is no StringInputStream. Instead, just create an
- // ArrayInputStream as follows:
- // ArrayInputStream input(str.data(), str.size());
- // ===================================================================
- // A generic traditional input stream interface.
- //
- // Lots of traditional input streams (e.g. file descriptors, C stdio
- // streams, and C++ iostreams) expose an interface where every read
- // involves copying bytes into a buffer. If you want to take such an
- // interface and make a ZeroCopyInputStream based on it, simply implement
- // CopyingInputStream and then use CopyingInputStreamAdaptor.
- //
- // CopyingInputStream implementations should avoid buffering if possible.
- // CopyingInputStreamAdaptor does its own buffering and will read data
- // in large blocks.
- class PROTOBUF_EXPORT CopyingInputStream {
- public:
- virtual ~CopyingInputStream() {}
- // Reads up to "size" bytes into the given buffer. Returns the number of
- // bytes read. Read() waits until at least one byte is available, or
- // returns zero if no bytes will ever become available (EOF), or -1 if a
- // permanent read error occurred.
- virtual int Read(void* buffer, int size) = 0;
- // Skips the next "count" bytes of input. Returns the number of bytes
- // actually skipped. This will always be exactly equal to "count" unless
- // EOF was reached or a permanent read error occurred.
- //
- // The default implementation just repeatedly calls Read() into a scratch
- // buffer.
- virtual int Skip(int count);
- };
- // A ZeroCopyInputStream which reads from a CopyingInputStream. This is
- // useful for implementing ZeroCopyInputStreams that read from traditional
- // streams. Note that this class is not really zero-copy.
- //
- // If you want to read from file descriptors or C++ istreams, this is
- // already implemented for you: use FileInputStream or IstreamInputStream
- // respectively.
- class PROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream {
- public:
- // Creates a stream that reads from the given CopyingInputStream.
- // If a block_size is given, it specifies the number of bytes that
- // should be read and returned with each call to Next(). Otherwise,
- // a reasonable default is used. The caller retains ownership of
- // copying_stream unless SetOwnsCopyingStream(true) is called.
- explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream,
- int block_size = -1);
- ~CopyingInputStreamAdaptor() override;
- // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to
- // delete the underlying CopyingInputStream when it is destroyed.
- void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
- // implements ZeroCopyInputStream ----------------------------------
- bool Next(const void** data, int* size) override;
- void BackUp(int count) override;
- bool Skip(int count) override;
- int64_t ByteCount() const override;
- private:
- // Insures that buffer_ is not NULL.
- void AllocateBufferIfNeeded();
- // Frees the buffer and resets buffer_used_.
- void FreeBuffer();
- // The underlying copying stream.
- CopyingInputStream* copying_stream_;
- bool owns_copying_stream_;
- // True if we have seen a permanent error from the underlying stream.
- bool failed_;
- // The current position of copying_stream_, relative to the point where
- // we started reading.
- int64_t position_;
- // Data is read into this buffer. It may be NULL if no buffer is currently
- // in use. Otherwise, it points to an array of size buffer_size_.
- std::unique_ptr<uint8_t[]> buffer_;
- const int buffer_size_;
- // Number of valid bytes currently in the buffer (i.e. the size last
- // returned by Next()). 0 <= buffer_used_ <= buffer_size_.
- int buffer_used_;
- // Number of bytes in the buffer which were backed up over by a call to
- // BackUp(). These need to be returned again.
- // 0 <= backup_bytes_ <= buffer_used_
- int backup_bytes_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor);
- };
- // ===================================================================
- // A generic traditional output stream interface.
- //
- // Lots of traditional output streams (e.g. file descriptors, C stdio
- // streams, and C++ iostreams) expose an interface where every write
- // involves copying bytes from a buffer. If you want to take such an
- // interface and make a ZeroCopyOutputStream based on it, simply implement
- // CopyingOutputStream and then use CopyingOutputStreamAdaptor.
- //
- // CopyingOutputStream implementations should avoid buffering if possible.
- // CopyingOutputStreamAdaptor does its own buffering and will write data
- // in large blocks.
- class PROTOBUF_EXPORT CopyingOutputStream {
- public:
- virtual ~CopyingOutputStream() {}
- // Writes "size" bytes from the given buffer to the output. Returns true
- // if successful, false on a write error.
- virtual bool Write(const void* buffer, int size) = 0;
- };
- // A ZeroCopyOutputStream which writes to a CopyingOutputStream. This is
- // useful for implementing ZeroCopyOutputStreams that write to traditional
- // streams. Note that this class is not really zero-copy.
- //
- // If you want to write to file descriptors or C++ ostreams, this is
- // already implemented for you: use FileOutputStream or OstreamOutputStream
- // respectively.
- class PROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream {
- public:
- // Creates a stream that writes to the given Unix file descriptor.
- // If a block_size is given, it specifies the size of the buffers
- // that should be returned by Next(). Otherwise, a reasonable default
- // is used.
- explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream,
- int block_size = -1);
- ~CopyingOutputStreamAdaptor() override;
- // Writes all pending data to the underlying stream. Returns false if a
- // write error occurred on the underlying stream. (The underlying
- // stream itself is not necessarily flushed.)
- bool Flush();
- // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to
- // delete the underlying CopyingOutputStream when it is destroyed.
- void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
- // implements ZeroCopyOutputStream ---------------------------------
- bool Next(void** data, int* size) override;
- void BackUp(int count) override;
- int64_t ByteCount() const override;
- bool WriteAliasedRaw(const void* data, int size) override;
- bool AllowsAliasing() const override { return true; }
- private:
- // Write the current buffer, if it is present.
- bool WriteBuffer();
- // Insures that buffer_ is not NULL.
- void AllocateBufferIfNeeded();
- // Frees the buffer.
- void FreeBuffer();
- // The underlying copying stream.
- CopyingOutputStream* copying_stream_;
- bool owns_copying_stream_;
- // True if we have seen a permanent error from the underlying stream.
- bool failed_;
- // The current position of copying_stream_, relative to the point where
- // we started writing.
- int64_t position_;
- // Data is written from this buffer. It may be NULL if no buffer is
- // currently in use. Otherwise, it points to an array of size buffer_size_.
- std::unique_ptr<uint8_t[]> buffer_;
- const int buffer_size_;
- // Number of valid bytes currently in the buffer (i.e. the size last
- // returned by Next()). When BackUp() is called, we just reduce this.
- // 0 <= buffer_used_ <= buffer_size_.
- int buffer_used_;
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor);
- };
- // ===================================================================
- // A ZeroCopyInputStream which wraps some other stream and limits it to
- // a particular byte count.
- class PROTOBUF_EXPORT LimitingInputStream : public ZeroCopyInputStream {
- public:
- LimitingInputStream(ZeroCopyInputStream* input, int64_t limit);
- ~LimitingInputStream() override;
- // implements ZeroCopyInputStream ----------------------------------
- bool Next(const void** data, int* size) override;
- void BackUp(int count) override;
- bool Skip(int count) override;
- int64_t ByteCount() const override;
- private:
- ZeroCopyInputStream* input_;
- int64_t limit_; // Decreases as we go, becomes negative if we overshoot.
- int64_t prior_bytes_read_; // Bytes read on underlying stream at construction
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(LimitingInputStream);
- };
- // ===================================================================
- // mutable_string_data() and as_string_data() are workarounds to improve
- // the performance of writing new data to an existing string. Unfortunately
- // the methods provided by the string class are suboptimal, and using memcpy()
- // is mildly annoying because it requires its pointer args to be non-NULL even
- // if we ask it to copy 0 bytes. Furthermore, string_as_array() has the
- // property that it always returns NULL if its arg is the empty string, exactly
- // what we want to avoid if we're using it in conjunction with memcpy()!
- // With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size),
- // where s is a string*. Without C++11, &(*s)[0] is not guaranteed to be safe,
- // so we use string_as_array(), and live with the extra logic that tests whether
- // *s is empty.
- // Return a pointer to mutable characters underlying the given string. The
- // return value is valid until the next time the string is resized. We
- // trust the caller to treat the return value as an array of length s->size().
- inline char* mutable_string_data(std::string* s) {
- // This should be simpler & faster than string_as_array() because the latter
- // is guaranteed to return NULL when *s is empty, so it has to check for that.
- return &(*s)[0];
- }
- // as_string_data(s) is equivalent to
- // ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); })
- // Sometimes it's faster: in some scenarios p cannot be NULL, and then the
- // code can avoid that check.
- inline std::pair<char*, bool> as_string_data(std::string* s) {
- char* p = mutable_string_data(s);
- return std::make_pair(p, true);
- }
- } // namespace io
- } // namespace protobuf
- } // namespace google
- #include <google/protobuf/port_undef.inc>
- #endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
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