385 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			385 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc.  All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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//     * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//     * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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//     * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_PROTOBUF_INLINED_STRING_FIELD_H__
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#define GOOGLE_PROTOBUF_INLINED_STRING_FIELD_H__
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#include <string>
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#include <utility>
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#include <google/protobuf/stubs/logging.h>
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#include <google/protobuf/stubs/common.h>
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#include <google/protobuf/arenastring.h>
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#include <google/protobuf/message_lite.h>
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#include <google/protobuf/port.h>
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#include <google/protobuf/stubs/strutil.h>
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// Must be included last.
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#include <google/protobuf/port_def.inc>
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#ifdef SWIG
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#error "You cannot SWIG proto headers"
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#endif
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namespace google {
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namespace protobuf {
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class Arena;
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namespace internal {
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// InlinedStringField wraps a std::string instance and exposes an API similar to
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// ArenaStringPtr's wrapping of a std::string* instance.
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//
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// default_value parameters are taken for consistency with ArenaStringPtr, but
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// are not used for most methods. With inlining, these should be removed from
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// the generated binary.
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//
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// InlinedStringField has a donating mechanism that allows string buffer
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// allocated on arena. A string is donated means both the string container and
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// the data buffer are on arena. The donating mechanism here is similar to the
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// one in ArenaStringPtr with some differences:
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//
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// When an InlinedStringField is constructed, the donating state is true. This
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// is because the string container is directly stored in the message on the
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// arena:
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//
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//   Construction: donated=true
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//   Arena:
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//   +-----------------------+
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//   |Message foo:           |
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//   | +-------------------+ |
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//   | |InlinedStringField:| |
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//   | | +-----+           | |
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//   | | | | | |           | |
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//   | | +-----+           | |
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//   | +-------------------+ |
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//   +-----------------------+
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//
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// When lvalue Set is called, the donating state is still true. String data will
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// be allocated on the arena:
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//
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//   Lvalue Set: donated=true
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//   Arena:
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//   +-----------------------+
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//   |Message foo:           |
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//   | +-------------------+ |
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//   | |InlinedStringField:| |
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//   | | +-----+           | |
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//   | | | | | |           | |
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//   | | +|----+           | |
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//   | +--|----------------+ |
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//   |    V                  |
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//   |  +----------------+   |
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//   |  |'f','o','o',... |   |
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//   |  +----------------+   |
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//   +-----------------------+
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//
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// Some operations will undonate a donated string, including: Mutable,
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// SetAllocated, Rvalue Set, and Swap with a non-donated string.
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//
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// For more details of the donating states transitions, go/pd-inlined-string.
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class PROTOBUF_EXPORT InlinedStringField {
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 public:
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  InlinedStringField() { Init(); }
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  inline void Init() { new (get_mutable()) std::string(); }
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  // Add the dummy parameter just to make InlinedStringField(nullptr)
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  // unambiguous.
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  constexpr InlinedStringField(
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      const ExplicitlyConstructed<std::string>* /*default_value*/,
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      bool /*dummy*/)
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      : value_{} {}
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  explicit InlinedStringField(const std::string& default_value);
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  explicit InlinedStringField(Arena* arena);
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  ~InlinedStringField() { Destruct(); }
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  // Lvalue Set. To save space, we pack the donating states of multiple
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  // InlinedStringFields into an uint32_t `donating_states`. The `mask`
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  // indicates the position of the bit for this InlinedStringField. `donated` is
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  // whether this field is donated.
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  //
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  // The caller should guarantee that:
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  //
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  //   `donated == ((donating_states & ~mask) != 0)`
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  //
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  // This method never changes the `donating_states`.
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  void Set(const std::string* default_value, ConstStringParam value,
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           Arena* arena, bool donated, uint32_t* /*donating_states*/,
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           uint32_t /*mask*/) {
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    (void)arena;
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    (void)donated;
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    SetNoArena(default_value, value);
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  }
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  // Rvalue Set. If this field is donated, this method will undonate this field
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  // by mutating the `donating_states` according to `mask`.
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  void Set(const std::string* default_value, std::string&& value, Arena* arena,
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           bool donated, uint32_t* donating_states, uint32_t mask);
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  template <typename FirstParam>
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  void Set(FirstParam p1, const char* str, ::google::protobuf::Arena* arena, bool donated,
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           uint32_t* donating_states, uint32_t mask) {
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    Set(p1, ConstStringParam(str), arena, donated, donating_states, mask);
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  }
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  template <typename FirstParam>
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  void Set(FirstParam p1, const char* str, size_t size, ::google::protobuf::Arena* arena,
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           bool donated, uint32_t* donating_states, uint32_t mask) {
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    ConstStringParam sp{str, size};  // for string_view and `const string &`
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    Set(p1, sp, arena, donated, donating_states, mask);
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  }
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  template <typename FirstParam, typename RefWrappedType>
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  void Set(FirstParam p1,
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           std::reference_wrapper<RefWrappedType> const_string_ref,
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           ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states,
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           uint32_t mask) {
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    Set(p1, const_string_ref.get(), arena, donated, donating_states, mask);
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  }
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  template <typename FirstParam, typename SecondParam>
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  void SetBytes(FirstParam p1, SecondParam&& p2, ::google::protobuf::Arena* arena,
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                bool donated, uint32_t* donating_states, uint32_t mask) {
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    Set(p1, static_cast<SecondParam&&>(p2), arena, donated, donating_states,
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        mask);
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  }
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  template <typename FirstParam>
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  void SetBytes(FirstParam p1, const void* str, size_t size,
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                ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states,
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                uint32_t mask) {
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    // Must work whether ConstStringParam is string_view or `const string &`
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    ConstStringParam sp{static_cast<const char*>(str), size};
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    Set(p1, sp, arena, donated, donating_states, mask);
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  }
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  PROTOBUF_NDEBUG_INLINE void SetNoArena(const std::string* default_value,
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                                         StringPiece value);
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  PROTOBUF_NDEBUG_INLINE void SetNoArena(const std::string* default_value,
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                                         std::string&& value);
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  // Basic accessors.
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  PROTOBUF_NDEBUG_INLINE const std::string& Get() const { return GetNoArena(); }
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  PROTOBUF_NDEBUG_INLINE const std::string& GetNoArena() const;
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  // Mutable returns a std::string* instance that is heap-allocated. If this
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  // field is donated, this method undonates this field by mutating the
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  // `donating_states` according to `mask`, and copies the content of the
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  // original string to the returning string.
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  std::string* Mutable(const LazyString& default_value, Arena* arena,
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                       bool donated, uint32_t* donating_states, uint32_t mask);
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  std::string* Mutable(ArenaStringPtr::EmptyDefault, Arena* arena, bool donated,
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                       uint32_t* donating_states, uint32_t mask);
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  // Release returns a std::string* instance that is heap-allocated and is not
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  // Own()'d by any arena. If the field is not set, this returns NULL. The
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  // caller retains ownership. Clears this field back to NULL state. Used to
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  // implement release_<field>() methods on generated classes.
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  PROTOBUF_MUST_USE_RESULT std::string* Release(
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      const std::string* default_value, Arena* arena, bool donated);
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  PROTOBUF_MUST_USE_RESULT std::string* ReleaseNonDefault(
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      const std::string* default_value, Arena* arena);
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  std::string* ReleaseNonDefaultNoArena(const std::string* default_value);
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  // Takes a std::string that is heap-allocated, and takes ownership. The
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  // std::string's destructor is registered with the arena. Used to implement
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  // set_allocated_<field> in generated classes.
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  //
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  // If this field is donated, this method undonates this field by mutating the
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  // `donating_states` according to `mask`.
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  void SetAllocated(const std::string* default_value, std::string* value,
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                    Arena* arena, bool donated, uint32_t* donating_states,
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                    uint32_t mask);
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  void SetAllocatedNoArena(const std::string* default_value,
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                           std::string* value);
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  // When one of `this` and `from` is donated and the other is not donated, this
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  // method will undonate the donated one and swap the two heap-allocated
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  // strings.
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  PROTOBUF_NDEBUG_INLINE void Swap(InlinedStringField* from,
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                                   const std::string* default_value,
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                                   Arena* arena, bool donated,
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                                   bool from_donated, uint32_t* donating_states,
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                                   uint32_t* from_donating_states,
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                                   uint32_t mask);
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  // Frees storage (if not on an arena).
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  PROTOBUF_NDEBUG_INLINE void Destroy(const std::string* default_value,
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                                      Arena* arena) {
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    if (arena == nullptr) {
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      DestroyNoArena(default_value);
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    }
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  }
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  PROTOBUF_NDEBUG_INLINE void DestroyNoArena(const std::string* default_value);
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  // Clears content, but keeps allocated std::string, to avoid the overhead of
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  // heap operations. After this returns, the content (as seen by the user) will
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  // always be the empty std::string.
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  PROTOBUF_NDEBUG_INLINE void ClearToEmpty() { ClearNonDefaultToEmpty(); }
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  PROTOBUF_NDEBUG_INLINE void ClearNonDefaultToEmpty() {
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    get_mutable()->clear();
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  }
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  // Clears content, but keeps allocated std::string if arena != NULL, to avoid
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  // the overhead of heap operations. After this returns, the content (as seen
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  // by the user) will always be equal to |default_value|.
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  void ClearToDefault(const LazyString& default_value, Arena* arena,
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                      bool donated);
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  // Returns a mutable pointer, but doesn't initialize the string to the
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  // default value.
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  PROTOBUF_NDEBUG_INLINE std::string* MutableNoArenaNoDefault(
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      const std::string* /*default_value*/);
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  // Generated code / reflection only! Returns a mutable pointer to the string.
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  PROTOBUF_NDEBUG_INLINE std::string* UnsafeMutablePointer();
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  // InlinedStringField doesn't have things like the `default_value` pointer in
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  // ArenaStringPtr.
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  bool IsDefault(const std::string* /*default_value*/) const { return false; }
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 private:
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  void Destruct() { get_mutable()->~basic_string(); }
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  PROTOBUF_NDEBUG_INLINE std::string* get_mutable();
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  PROTOBUF_NDEBUG_INLINE const std::string* get_const() const;
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  alignas(std::string) char value_[sizeof(std::string)];
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  std::string* MutableSlow(::google::protobuf::Arena* arena, bool donated,
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                           uint32_t* donating_states, uint32_t mask);
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  // When constructed in an Arena, we want our destructor to be skipped.
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  friend class ::google::protobuf::Arena;
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  typedef void InternalArenaConstructable_;
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  typedef void DestructorSkippable_;
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};
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inline std::string* InlinedStringField::get_mutable() {
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  return reinterpret_cast<std::string*>(&value_);
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}
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inline const std::string* InlinedStringField::get_const() const {
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  return reinterpret_cast<const std::string*>(&value_);
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}
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inline InlinedStringField::InlinedStringField(
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    const std::string& default_value) {
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  new (get_mutable()) std::string(default_value);
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}
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inline InlinedStringField::InlinedStringField(Arena* arena) {
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  Init();
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  if (arena != nullptr) {
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    arena->OwnDestructor(get_mutable());
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  }
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}
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inline const std::string& InlinedStringField::GetNoArena() const {
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  return *get_const();
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}
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inline void InlinedStringField::SetAllocatedNoArena(
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    const std::string* /*default_value*/, std::string* value) {
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  if (value == nullptr) {
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    // Currently, inlined string field can't have non empty default.
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    get_mutable()->clear();
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  } else {
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    get_mutable()->assign(std::move(*value));
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    delete value;
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  }
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}
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inline void InlinedStringField::DestroyNoArena(const std::string*) {
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  // This is invoked from the generated message's ArenaDtor, which is used to
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  // clean up objects not allocated on the Arena.
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  this->~InlinedStringField();
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}
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inline std::string* InlinedStringField::ReleaseNonDefaultNoArena(
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    const std::string* /*default_value*/) {
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  // Currently, inlined string field can't have non empty default.
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  auto* released = new std::string();
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  get_mutable()->swap(*released);
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  return released;
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}
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inline void InlinedStringField::SetNoArena(const std::string* /*default_value*/,
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                                           StringPiece value) {
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  get_mutable()->assign(value.data(), value.length());
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}
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inline void InlinedStringField::SetNoArena(const std::string* /*default_value*/,
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                                           std::string&& value) {
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  get_mutable()->assign(std::move(value));
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}
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inline void InlinedStringField::Swap(
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    InlinedStringField* from, const std::string* /*default_value*/,
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    Arena* arena, bool donated, bool from_donated, uint32_t* donating_states,
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    uint32_t* from_donating_states, uint32_t mask) {
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#if GOOGLE_PROTOBUF_INTERNAL_DONATE_STEAL_INLINE
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  // If one is donated and the other is not, undonate the donated one.
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  if (donated && !from_donated) {
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    MutableSlow(arena, donated, donating_states, mask);
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  } else if (!donated && from_donated) {
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    from->MutableSlow(arena, from_donated, from_donating_states, mask);
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  }
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  // Then, swap the two undonated strings.
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#else
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  (void)arena;
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  (void)donated;
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  (void)from_donated;
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  (void)donating_states;
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  (void)from_donating_states;
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  (void)mask;
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#endif
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  get_mutable()->swap(*from->get_mutable());
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}
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inline std::string* InlinedStringField::MutableNoArenaNoDefault(
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    const std::string*) {
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  return get_mutable();
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}
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inline std::string* InlinedStringField::UnsafeMutablePointer() {
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  return get_mutable();
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}
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}  // namespace internal
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}  // namespace protobuf
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}  // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif  // GOOGLE_PROTOBUF_INLINED_STRING_FIELD_H__
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