add external dependencies in a pre-built way to avoid incompatibilities
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external/include/google/protobuf/service.h
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293
external/include/google/protobuf/service.h
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Author: kenton@google.com (Kenton Varda)
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// Based on original Protocol Buffers design by
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// Sanjay Ghemawat, Jeff Dean, and others.
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//
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// DEPRECATED: This module declares the abstract interfaces underlying proto2
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// RPC services. These are intended to be independent of any particular RPC
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// implementation, so that proto2 services can be used on top of a variety
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// of implementations. Starting with version 2.3.0, RPC implementations should
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// not try to build on these, but should instead provide code generator plugins
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// which generate code specific to the particular RPC implementation. This way
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// the generated code can be more appropriate for the implementation in use
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// and can avoid unnecessary layers of indirection.
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//
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//
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// When you use the protocol compiler to compile a service definition, it
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// generates two classes: An abstract interface for the service (with
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// methods matching the service definition) and a "stub" implementation.
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// A stub is just a type-safe wrapper around an RpcChannel which emulates a
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// local implementation of the service.
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//
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// For example, the service definition:
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// service MyService {
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// rpc Foo(MyRequest) returns(MyResponse);
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// }
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// will generate abstract interface "MyService" and class "MyService::Stub".
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// You could implement a MyService as follows:
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// class MyServiceImpl : public MyService {
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// public:
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// MyServiceImpl() {}
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// ~MyServiceImpl() {}
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//
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// // implements MyService ---------------------------------------
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//
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// void Foo(google::protobuf::RpcController* controller,
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// const MyRequest* request,
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// MyResponse* response,
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// Closure* done) {
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// // ... read request and fill in response ...
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// done->Run();
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// }
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// };
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// You would then register an instance of MyServiceImpl with your RPC server
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// implementation. (How to do that depends on the implementation.)
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//
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// To call a remote MyServiceImpl, first you need an RpcChannel connected to it.
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// How to construct a channel depends, again, on your RPC implementation.
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// Here we use a hypothetical "MyRpcChannel" as an example:
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// MyRpcChannel channel("rpc:hostname:1234/myservice");
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// MyRpcController controller;
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// MyServiceImpl::Stub stub(&channel);
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// FooRequest request;
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// FooResponse response;
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//
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// // ... fill in request ...
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//
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// stub.Foo(&controller, request, &response, NewCallback(HandleResponse));
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//
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// On Thread-Safety:
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//
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// Different RPC implementations may make different guarantees about what
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// threads they may run callbacks on, and what threads the application is
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// allowed to use to call the RPC system. Portable software should be ready
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// for callbacks to be called on any thread, but should not try to call the
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// RPC system from any thread except for the ones on which it received the
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// callbacks. Realistically, though, simple software will probably want to
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// use a single-threaded RPC system while high-end software will want to
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// use multiple threads. RPC implementations should provide multiple
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// choices.
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#ifndef GOOGLE_PROTOBUF_SERVICE_H__
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#define GOOGLE_PROTOBUF_SERVICE_H__
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#include <string>
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#include <google/protobuf/stubs/callback.h>
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#include <google/protobuf/stubs/common.h>
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#ifdef SWIG
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#error "You cannot SWIG proto headers"
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#endif
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#include <google/protobuf/port_def.inc>
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namespace google {
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namespace protobuf {
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// Defined in this file.
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class Service;
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class RpcController;
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class RpcChannel;
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// Defined in other files.
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class Descriptor; // descriptor.h
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class ServiceDescriptor; // descriptor.h
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class MethodDescriptor; // descriptor.h
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class Message; // message.h
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// Abstract base interface for protocol-buffer-based RPC services. Services
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// themselves are abstract interfaces (implemented either by servers or as
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// stubs), but they subclass this base interface. The methods of this
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// interface can be used to call the methods of the Service without knowing
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// its exact type at compile time (analogous to Reflection).
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class PROTOBUF_EXPORT Service {
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public:
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inline Service() {}
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virtual ~Service();
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// When constructing a stub, you may pass STUB_OWNS_CHANNEL as the second
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// parameter to the constructor to tell it to delete its RpcChannel when
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// destroyed.
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enum ChannelOwnership { STUB_OWNS_CHANNEL, STUB_DOESNT_OWN_CHANNEL };
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// Get the ServiceDescriptor describing this service and its methods.
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virtual const ServiceDescriptor* GetDescriptor() = 0;
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// Call a method of the service specified by MethodDescriptor. This is
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// normally implemented as a simple switch() that calls the standard
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// definitions of the service's methods.
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//
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// Preconditions:
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// * method->service() == GetDescriptor()
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// * request and response are of the exact same classes as the objects
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// returned by GetRequestPrototype(method) and
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// GetResponsePrototype(method).
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// * After the call has started, the request must not be modified and the
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// response must not be accessed at all until "done" is called.
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// * "controller" is of the correct type for the RPC implementation being
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// used by this Service. For stubs, the "correct type" depends on the
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// RpcChannel which the stub is using. Server-side Service
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// implementations are expected to accept whatever type of RpcController
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// the server-side RPC implementation uses.
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//
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// Postconditions:
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// * "done" will be called when the method is complete. This may be
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// before CallMethod() returns or it may be at some point in the future.
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// * If the RPC succeeded, "response" contains the response returned by
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// the server.
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// * If the RPC failed, "response"'s contents are undefined. The
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// RpcController can be queried to determine if an error occurred and
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// possibly to get more information about the error.
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virtual void CallMethod(const MethodDescriptor* method,
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RpcController* controller, const Message* request,
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Message* response, Closure* done) = 0;
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// CallMethod() requires that the request and response passed in are of a
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// particular subclass of Message. GetRequestPrototype() and
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// GetResponsePrototype() get the default instances of these required types.
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// You can then call Message::New() on these instances to construct mutable
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// objects which you can then pass to CallMethod().
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//
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// Example:
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// const MethodDescriptor* method =
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// service->GetDescriptor()->FindMethodByName("Foo");
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// Message* request = stub->GetRequestPrototype (method)->New();
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// Message* response = stub->GetResponsePrototype(method)->New();
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// request->ParseFromString(input);
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// service->CallMethod(method, *request, response, callback);
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virtual const Message& GetRequestPrototype(
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const MethodDescriptor* method) const = 0;
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virtual const Message& GetResponsePrototype(
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const MethodDescriptor* method) const = 0;
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private:
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Service);
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};
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// An RpcController mediates a single method call. The primary purpose of
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// the controller is to provide a way to manipulate settings specific to the
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// RPC implementation and to find out about RPC-level errors.
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//
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// The methods provided by the RpcController interface are intended to be a
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// "least common denominator" set of features which we expect all
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// implementations to support. Specific implementations may provide more
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// advanced features (e.g. deadline propagation).
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class PROTOBUF_EXPORT RpcController {
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public:
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inline RpcController() {}
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virtual ~RpcController();
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// Client-side methods ---------------------------------------------
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// These calls may be made from the client side only. Their results
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// are undefined on the server side (may crash).
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// Resets the RpcController to its initial state so that it may be reused in
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// a new call. Must not be called while an RPC is in progress.
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virtual void Reset() = 0;
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// After a call has finished, returns true if the call failed. The possible
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// reasons for failure depend on the RPC implementation. Failed() must not
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// be called before a call has finished. If Failed() returns true, the
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// contents of the response message are undefined.
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virtual bool Failed() const = 0;
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// If Failed() is true, returns a human-readable description of the error.
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virtual std::string ErrorText() const = 0;
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// Advises the RPC system that the caller desires that the RPC call be
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// canceled. The RPC system may cancel it immediately, may wait awhile and
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// then cancel it, or may not even cancel the call at all. If the call is
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// canceled, the "done" callback will still be called and the RpcController
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// will indicate that the call failed at that time.
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virtual void StartCancel() = 0;
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// Server-side methods ---------------------------------------------
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// These calls may be made from the server side only. Their results
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// are undefined on the client side (may crash).
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// Causes Failed() to return true on the client side. "reason" will be
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// incorporated into the message returned by ErrorText(). If you find
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// you need to return machine-readable information about failures, you
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// should incorporate it into your response protocol buffer and should
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// NOT call SetFailed().
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virtual void SetFailed(const std::string& reason) = 0;
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// If true, indicates that the client canceled the RPC, so the server may
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// as well give up on replying to it. The server should still call the
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// final "done" callback.
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virtual bool IsCanceled() const = 0;
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// Asks that the given callback be called when the RPC is canceled. The
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// callback will always be called exactly once. If the RPC completes without
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// being canceled, the callback will be called after completion. If the RPC
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// has already been canceled when NotifyOnCancel() is called, the callback
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// will be called immediately.
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//
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// NotifyOnCancel() must be called no more than once per request.
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virtual void NotifyOnCancel(Closure* callback) = 0;
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private:
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(RpcController);
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};
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// Abstract interface for an RPC channel. An RpcChannel represents a
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// communication line to a Service which can be used to call that Service's
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// methods. The Service may be running on another machine. Normally, you
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// should not call an RpcChannel directly, but instead construct a stub Service
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// wrapping it. Example:
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// RpcChannel* channel = new MyRpcChannel("remotehost.example.com:1234");
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// MyService* service = new MyService::Stub(channel);
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// service->MyMethod(request, &response, callback);
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class PROTOBUF_EXPORT RpcChannel {
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public:
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inline RpcChannel() {}
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virtual ~RpcChannel();
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// Call the given method of the remote service. The signature of this
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// procedure looks the same as Service::CallMethod(), but the requirements
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// are less strict in one important way: the request and response objects
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// need not be of any specific class as long as their descriptors are
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// method->input_type() and method->output_type().
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virtual void CallMethod(const MethodDescriptor* method,
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RpcController* controller, const Message* request,
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Message* response, Closure* done) = 0;
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private:
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(RpcChannel);
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};
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} // namespace protobuf
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} // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_SERVICE_H__
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