introduce some base math functions
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9
src/math/angle.ts
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9
src/math/angle.ts
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export class Angle {
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static rad2deg(radian: number): number {
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return radian * (180.0 / Math.PI);
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}
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static deg2rad(degree: number): number {
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return degree * (Math.PI / 180.0);
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}
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}
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4
src/math/index.ts
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4
src/math/index.ts
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import { Angle } from './angle';
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import { WGS84 } from './wgs84';
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export { Angle, WGS84 };
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25
src/math/wgs84.ts
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25
src/math/wgs84.ts
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import { Angle } from './angle';
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export class WGS84 {
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/// @brief Calculates the Haversine distance
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/// @param coordinate0 The first coordinate
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/// @param coordinate1 The second coordinate
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/// @return The haversine distance in metres
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static distance(
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coordinate0: { lat: number; lon: number },
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coordinate1: { lat: number; lon: number },
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): number {
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const lat0 = Angle.deg2rad(coordinate0.lat);
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const lon0 = Angle.deg2rad(coordinate0.lon);
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const lat1 = Angle.deg2rad(coordinate1.lat);
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const lon1 = Angle.deg2rad(coordinate1.lon);
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const earthRadius = 6371000;
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const a =
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0.5 -
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Math.cos(lat1 - lat0) * 0.5 +
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Math.cos(lat0) * Math.cos(lat1) * (1 - Math.cos(lon1 - lon0) * 0.5);
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return 2 * earthRadius * Math.asin(Math.sqrt(a));
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}
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}
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