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Predis is a flexible and feature-complete PHP (>= 5.3) client library for the Redis key-value store.
The library does not require any additional extension loaded in PHP but it can be optionally paired with the phpiredis C-based extension to lower the overhead of serializing and parsing the Redis protocol. Predis is also available in an asynchronous fashion through the experimental client provided by the Predis\Async library.
For a list of frequently asked questions about Predis see our FAQ. More details are available on the official wiki of the project.
EVAL
and EVALSHA
.Predis is available on Packagist for an easy installation using Composer. Composer helps you manage dependencies for your projects and libraries without much hassle which makes it the preferred way to get up and running with new applications. Alternatively, the library is available on our own PEAR channel for a more traditional installation via PEAR. Zip and tar.gz archives are also downloadable from GitHub by browsing the list of tagged releases.
Predis relies on the autoloading features of PHP to load its files when needed and complies with the PSR-0 standard which makes it compatible with most of the major frameworks and libraries. Autoloading in your application is handled automatically when managing the dependencies with Composer, but you can also leverage its own autoloader class if you are going to use it in a project or script without any PSR-0 compliant autoloading facility:
<?php
// prepend a base path if Predis is not present in your "include_path".
require 'Predis/Autoloader.php';
Predis\Autoloader::register();
It is possible to create a single Phar archive from the
repository just by launching bin/create-phar.php
. The generated Phar archive ships with a stub defining
an autoloader function for Predis, so you just need to require the Phar to be able to use the library.
Alternatively it is possible to generate a single PHP file that holds every class, just like older versions
of Predis, using bin/create-single-file.php
. In this way you can load Predis in your scripts simply by
using functions such as require
and include
, but this practice is not encouraged.
By default Predis uses 127.0.0.1
and 6379
as the default host and port when creating a new client
instance without specifying any connection parameter:
$redis = new Predis\Client();
$redis->set('foo', 'bar');
$value = $redis->get('foo');
It is possible to specify the various connection parameters using URI strings or named arrays:
$redis = new Predis\Client('tcp://10.0.0.1:6379');
// is equivalent to:
$redis = new Predis\Client(array(
'scheme' => 'tcp',
'host' => '10.0.0.1',
'port' => 6379,
));
Pipelining helps with performances when there is the need to send many commands to a server in one go. Furthermore, pipelining works transparently even on aggregated connections. To achieve this, Predis supports client-side sharding using consistent-hashing on keys while clustered connections are supported natively by the client class.
$redis = new Predis\Client(array(
array('host' => '10.0.0.1', 'port' => 6379),
array('host' => '10.0.0.2', 'port' => 6379)
));
$replies = $redis->pipeline(function ($pipe) {
for ($i = 0; $i < 1000; $i++) {
$pipe->set("key:$i", str_pad($i, 4, '0', 0));
$pipe->get("key:$i");
}
});
Predis can optionally use different connection backends to connect to Redis. Two of them leverage
the phpiredis C-based extension resulting in a major speed bump
especially when dealing with long multibulk replies, namely Predis\Connection\PhpiredisConnection
(the socket
extension is also required) and Predis\Connection\StreamPhpiredisConnection
(it
does not require additional extensions since it relies on PHP's native streams). Both of them can
connect to Redis using standard TCP/IP connections or UNIX domain sockets:
$client = new Predis\Client('tcp://127.0.0.1', array(
'connections' => array(
'tcp' => 'Predis\Connection\PhpiredisConnection',
'unix' => 'Predis\Connection\PhpiredisStreamConnection',
)
));
Developers can also create their own connection backends to add support for new protocols, extend
existing ones or provide different implementations. Connection backend classes must implement
Predis\Connection\SingleConnectionInterface
or extend Predis\Connection\AbstractConnection
:
class MyConnectionClass implements Predis\Connection\SingleConnectionInterface
{
// implementation goes here
}
// Let Predis automatically use your own class to handle connections identified by the tcp scheme.
$client = new Predis\Client('tcp://127.0.0.1', array(
'connections' => array('tcp' => 'MyConnectionClass')
));
For a more in-depth insight on how to create new connection backends you can look at the actual
implementation of the classes contained in the Predis\Connection
namespace.
Let's suppose Redis just added the support for a brand new feature associated with a new command. If you want to start using the above mentioned new feature right away without messing with Predis source code or waiting for it to find its way into a stable Predis release, then you can start off by creating a new class that matches the command type and its behaviour and then bind it to a client instance at runtime. Actually, it is easier done than said:
class BrandNewRedisCommand extends Predis\Command\AbstractCommand
{
public function getId()
{
return 'NEWCMD';
}
}
$redis = new Predis\Client();
$redis->getProfile()->defineCommand('newcmd', 'BrandNewRedisCommand');
$redis->newcmd();
A scripted command in Predis is an abstraction for Lua scripting with Redis >= 2.6 that allows to use a Lua script as if it was a plain Redis command registered in the server profile being used by the client instance. Internally, scripted commands use EVALSHA to refer to a Lua script by its SHA1 hash in order to save bandwidth, but they are capable of falling back to EVAL when needed:
class ListPushRandomValue extends Predis\Command\ScriptedCommand
{
public function getKeysCount()
{
return 1;
}
public function getScript()
{
return
<<<LUA
math.randomseed(ARGV[1])
local rnd = tostring(math.random())
redis.call('lpush', KEYS[1], rnd)
return rnd
LUA;
}
}
$client = new Predis\Client();
$client->getProfile()->defineCommand('lpushrand', 'ListPushRandomValue');
$value = $client->lpushrand('random_values', $seed = mt_rand());
ATTENTION: Do not ever run the test suite shipped with Predis against instances of Redis running in production environments or containing data you are interested in!
Predis has a comprehensive test suite covering every aspect of the library. The suite performs integration
tests against a running instance of Redis (>= 2.4.0 is required) to verify the correct behaviour of the
implementation of each command and automatically skips commands not defined in the selected version of
Redis. If you do not have Redis up and running, integration tests can be disabled. By default, the test
suite is configured to execute integration tests using the server profile for Redis v2.4 (which is the
current stable version of Redis). You can optionally run the suite against a Redis instance built from
the unstable
branch with the development profile by changing the REDIS_SERVER_VERSION
to dev
in
the phpunit.xml
file. More details on testing Predis can be found in the tests README.
Predis uses Travis CI for continuous integration. You can find the results of the test suite and the build history on its project page.
The code for Predis is distributed under the terms of the MIT license (see LICENSE).